Kill Screen is a videogame arts and culture company that wants to show the world why games matter.
We know all things interactive from virtual reality to esports to game development. As a content strategy and development house, our past and present clients include GE, Intel, PBS, MoMA, Warby Parker and more. We've worked with brands and agencies to help them unlock the power of play and we’re big believers in how story can transform the way you speak to your audience.
As an editorial house, Kill Screen publishes a website and a magazine of the same name as well as Versions, our virtual reality culture property. We produce events such as the groundbreaking Arcade at the Museum of Modern Art and the Kill Screen Festival which Mashable called “the TED of videogames.” The New Yorker called us "the McSweeney's of interactive media" and TIME said the writing was so "polished that they might help convince doubters that games are worth taking seriously."